Powered by ChemSpider Spectra GamePowered by ChemSpider
NMR Spectrum
About the Game
The spectral game was developed by Jean-Claude Bradley, Andrew Lang and Antony Williams.
It is a game with a purpose. It was conceived by Jean-Claude Bradley (Drexel University) and Andrew Lang (Oral Roberts University) based upon a 3d nmr spectra game they developed for Second Life. It is not just a fun game to enhance learning for college chemistry students, but the game itself uses crowdsoucing techniques to help curate spectra files submitted to ChemSpider. By keeping track of spectra files that are missed most often it helps identify low quality or incorrect spectra files. Players may also flag and comment of spectra, helping ChemSpider curators.
More info: The Spectral Game: leveraging Open Data and crowdsourcing for education
Journal of Cheminformatics 2009, 1:9doi:10.1186/1758-2946-1-9